On to day 3 of sculpting anatomy to improve my ZBrush skills, the nose. I’ve started to realize that although the idea to sculpt only 1 feature is great for a focused effort; plopping something like a nose, eye or mouth down on a sphere doesn’t give me any context for how they’re represented in […]
Tag Archives: mouth
I’ve decided to dedicate the next month to practicing anatomy every day. By doing so, my sculpts should improve overall.At this point, I’m already a week into it and I can see major improvement in my understanding of facial forms. Instead of just sculpting 1 piece of anatomy and throwing the sculpt into a folder […]