IntroductionI’m excited to share my journey as I bring a couple characters to life that have been stirring in my head for awhile. In this project, you’ll see character design for streams And VTubers for my characters: Pikebound Pete and Bloatbelly Benny, also known as the Eerie Ensemble. Project Overview Pikebound Pete was once a […]
Category Archives: Blog
On to day 3 of sculpting anatomy to improve my ZBrush skills, the nose. I’ve started to realize that although the idea to sculpt only 1 feature is great for a focused effort; plopping something like a nose, eye or mouth down on a sphere doesn’t give me any context for how they’re represented in […]
I’ve decided to dedicate the next month to practicing anatomy every day. By doing so, my sculpts should improve overall.At this point, I’m already a week into it and I can see major improvement in my understanding of facial forms. Instead of just sculpting 1 piece of anatomy and throwing the sculpt into a folder […]
I’ve returned from my hiatus and will now be flooding this site with status updates.
I haven’t posted much on here lately. It’s been a crazy year altogether, but aside from everything happening with concern to work in the US and the COVID related lockdowns, I’ve been working hard on 3D modeling. Soon, I’ll be making animations on a level that very few have seen on Twitch streams. It’s just […]
Hi again! It’s the beginning of 2019 and I’m hitting the ground running. Opening up new social accounts, creating more animations and I even started up the Twitch stream again. I’m not a firm believer in waiting til the calendar rolls over to start doing the “right” things but something sure has me putting in […]
Hello everyone. I noticed there’s a few that like to visit this blog so it’s probably a good idea if I keep the content flowing. So, here’s an update on the latest work I’ve done and upcoming changes. I’ve been working on some animations for a friend. He’s been a streamer a little longer than […]